
Rather than purchase sanitary devices, his wife and many other women globally resort to using rags, leaves, grass, hay, and even mud to prevent embarrassment. In many parts of the world, access to basic hygiene is a luxury, and specifically with regards to female health. These alternative methods lead to a host of UTIs and vaginal infections, all which are easily preventable. To add another layer of complexity, the lack in access to hygiene devices causes girls to routinely miss school, and makes it difficult for women to hold steady jobs.
Muruganantham, like many men, was shocked by this realization. He began tinkering with a host of low cost designs and prototypes, and at one point began wearing his inventions himself (with the aid of goats blood!) because finding women to were willing to test them was so difficult. Currently, Muruganantham’s products are manufactured in over 1,300 villages and 23 Indian states, as well as employing as many as 10 women in each village. In 2014, Time Magazine named him one of The 100 Most Influential People.
I took a step back, and thought about his work through the lens of the industrial designer. User experience is an increasingly important aspect of design. If we don’t understand how our client thinks, acts and what they experience, there will always be a disconnect no matter how strong the product is. Companies like IDEO have near-perfected this model, and countless others have provided supporting material. But what do we do when the user wont engage with the development process? In the case of Muruganantham, there was a very real and critical need. He had to bring “User Experience” to a whole new level, literally putting himself in the position of the client in order to bring a viable product to market.
I was also enamored by the idea of a man with no formal education or exposure to design methods using a principle that is still being explored in the design field to a whole new height. It reminded me of a similar story published in 2013 in which in Jorge Odón, an Argentinian car mechanic, invented a life saving device for emergency births.

While part of me reads these stories and thinks, “Why am I in design school again?” the other part of me is inspired by these inventors and further affirms my belief that to be a good designer you need to have a strong understanding of the world you want to design. Being able to wade through the endless sea of design methodologies and diagrams will only get you so far. You need to actually understand the problem you are addressing. This should be common sense, right, but I seem to be finding this isn’t always the case.
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