A Wearable Tech Extravaganza

As of my last post, I was about to head back to Atlanta. Well, after 2 straight days of driving, I arrived in Atlanta late Thursday night. My thirst for sightseeing and the quest to take the ultimate travelogue photo with my 35mm put me significantly behind schedule, but I am hoping that the photos will make it worth it. Highlights included a fruitless search for Iowa’s largest frying pan, a visit to Metropolis, U.S.A., and some absolutely stunning Kentucky farm towns. All I need to do now is finish half a role of film and find a developer. Once that’s done, I’ll take these pictures and my other remnants to make a sort of “road trip info graphic” if you will.

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To the main event, however. For the next two days after my return to Atlanta I was running around as a volunteer for Georgia Tech’s 2015 Wearable Symposium. Like many areas of design, I knew very little about wearable tech. When you hear the term, most people think Fit Bits and Google Glass. While that’s not incorrect, those mass marketed product only scratch the surface of what wearable technology can be.

The speakers were as diverse as the field and ranged from textile companies developing chip integrated fabrics, to a researcher developing custom fit head products in Asian markets, and local firm talking about the role of cadence in interactive products. Every presenter and speaker had a new perspective to offer, and discussions ranged from fashion and planned obsolescence, to strategies for technology adoption. Tech was even able to toot their own horn and show off a range of projects including shoes that would allow parents to track children and a circuit embedded tee shirt that encouraged kids to learn about technology.

By the end of the event, I was exhausted and slap happy. All I could think is that if I was exhausted, I couldn’t imagine how our rock star organizers felt. After the final exhibit was taken down, the remaining volunteers sat around and popped the left over white wine, poured in a little Sprite and orange juice, and toasted to an incredible weekend. We divvied up the last of the food, loaded up our cars and parted ways.

I cannot say for certain if wearable tech will be part of my future, but I can say with complete certainty that it is an incredibly exciting field and one that is filled with tremendous potential and innovation.

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You Know You’re a Designer When…

As my first academic year comes to a close, I am beginning to feel more and more like a legitimate designer. I’ve survived sleepless nights in the studio, competing deadlines, painful critiques, and I’ve gone through more Sharpies in nine months than I thought was humanly possible. During these nine months, I’ve also compiled a list of characteristics unique to industrial designers, and designers in general. So, without further adieu, I give you “You know your a designer when…”

You know you’re a designer when:

1. You can justify the purchase of a $110.90 hand blown coffee filter from Chemex. I mean, seriously. Its beautiful, functional, highly crafted, historical, and perfectly filters 13 cups of delicious coffee. You don’t even know.

2. Having an in depth conversation on the complexities of coffee on a regular basis is not abnormal. Coffee, right!? I don’t even know how much coffee comes up in my daily life. Just this morning, I had a 15 minute conversation about superior forms of coffee presses. This is serious stuff, wo(man).

3. You have an unhealthy obsession with certain hex numbers. Who ever knew that you could be so insanely attracted to a color. Don’t worry. I won’t judge you if you’ve ever fantasized about marrying #2f3440. When paired with #ea6045? I can’t even! Be still, my beating heart.

4. You will never be able to look at anything, ever, without critiquing it. It’s the designer’s curse. Everything from a pint glass, to a web app will be scrutinized. Even if you absolutely love it, you will find something to improve upon it. The new iPhone, yeah, its beautiful, but its not perfect. And that’s ok.

5. No pen is ever good enough. The other day, I sat down to do some sketches. 15 minutes of searching and 10 pens later I finally found one I was somewhat satisfied with. My non-designer roommate stared at me in amazement, boggled by the rigor to which my pens were critiqued.

6. You can describe the ideation phase as a dog, and its tail as prototyping. If you didn’t understand that, you are obviously not a designer.

7. “I don’t want to do this anymore” is said in regards to what you love on a daily basis. Possible iterations include “I don’t even know what I’m doing!” “Why am I even here!” “I have so much work to do,” and “This doesn’t even make any sense.” But at the end of the day, you have made something beautiful and inspiring. And if its not, well, you’ll just pretend it is.

8. Making something “portfolio worthy” is the bane of your existence. Today, a professor told me I could make my project into a portfolio piece. I almost cried.

9. You choose a 24 pack of Prismacolor markers over groceries for a week. Change the brand to Copic, and that’s at least 2 weeks. Supplies over food. The struggle. It’s real.

10. The first time you sat in an Eames lounge chair brought you close to Nirvana. I’m not going to sugar coat this. It’s fantastic…and the moment that you put you’re feet one the ottoman…well, you’ve been warned.

If you have some more, I’d love to hear them! Comment below!

Less Talking. More Doing.

I’ve spent the last week talking–talking about design, talking about manufacturing, and talking about my goals as a designer. I’ve talked with the president of IDSA, freshman design students from burgeoning design programs, and I’ve talked about my fictitious design firm to my fictitious clients/real life professors. Yet despite my love of improvisational small talk and my natural inclination towards public speaking, I am spent. I’m done talking. I want to start doing.

This past week, I ventured down to Florida for the 2015 IDSA Southern Conference. It was my first professional conference with IDSA and I would be lying if I said I wasn’t a little nervous. I had been to plenty of conferences and networking events before, but never for design. These were my people, and I wanted to make a good impression.

For the past 9 months, my view of ID has been fairly limited to what my university has provided for me. And while I’ve ventured out on my own to the best of my abilities, I still have a very narrow view of the field. It was like I had spend the past 9 months in elementary school, and this was my first day of junior high. What if I didn’t fit in? What if the big kids stole my lunch money or stuffed me in a locker? But as I settled into the conference’s first lecture regarding the sustainability of design and the use of innovative materials, I knew instantly I was where I needed to be.

The next few days were a blur filled with insightful presentations, plenty of small talk, the exchange of business cards, and happy hours that lasted well into the evening. During this time, one consistent theme kept coming up: making. Every speaker, engaging in their own way, spoke on the importance of getting your hands dirty–of investing in local manufacturers, artisans, and resources. The talked about becoming more invested in the process after our designs left the studio, and thinking critically about our influence as designers during a product’s life cycle.

As I made the drive back to Atlanta on Saturday afternoon, I was slap happy, sleep deprived, and in dire need of my own bed. During the ride, I began really thinking about that message of making. Here I had been sitting in a beautiful conference center listening to professionals out in the field about making. I had watched undergrads present their merit work, rendering me speechless. Here I was, surrounded by makers, feeling inspired, overwhelmed, inadequate and empowered all at the same time. But here’s the thing–I wasn’t making!

What does this all mean, then? Well, I need to start doing more. Talk is cheap. I will never reach the level of those individuals I had admired so much over the past 3 days without working just as hard, if not harder, than they had. I started small, writing down excerpts and snippets overheard during the conference. It was small, but it was putting pen to paper which was a step in some direction.

In building my online portfolio, I stumbled upon my senior thesis from undergrad. In it, I put a quote from Mark Rothko stating, “if a thing’s worth doing once, it is worth doing over and over again–exploring it, probing it, demanding by this repetition that the public look at it.” As an developing designer, I couldn’t think of a better way to express my views on design at this very moment. Designers are makers, thinkers, and doers. And only from repetition and continuous self examination will we progress.

So, lets get to work.

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Titans and Icons

How funny is it that every day we interact with a myriad of objects and environments but know little about the people that created them—designs inextricably linked with our identity that you couldn’t begin to describe the history of. This past week, I was confronted with some these identities through a series of discreetly linked events.

On Monday, a professor told our class about the passing of Japanese designer Kenji Ekuan. Most famously known for designing the Kikkoman soy sauce bottle, he was one of Japan’s most revered designers and responsible for countless influential designs. He was a giant, and I had no idea who he was.https://i0.wp.com/www.japan-guide.com/g3/2019_01.jpg

After class, I did some digging and found that he was on the design team of the Shinkansen high-speed train in Japan. I had to do a double take, because just 20 minutes previously, I had been editing a piece about the rail system for my work through The Biomimicry Institute’s Ask Nature project. Previous to that, I had been reading an article about the train in Zygote Quarterly. I sat back, for a moment, basking in the delight of such a serendipitous twist.

On Tuesday, I was confronted with another one my idols. I’ve been watching John Stewart’s The Daily Show since adolescence. Though through a T.V. screen, he was undoubtedly a part of my life, helping foster my interests in politics and global development. So imagine my shock and heartbreak when I learned Tuesday night that he would be ending the show sometime in 2015. Granted, he wasn’t a designer, but he brought on designers, writers, artists, and activists. He gave them a national platform that they otherwise wouldn’t get.

https://i0.wp.com/graphics8.nytimes.com/images/2010/10/31/31rally-blog4/31rally-blog4-blogSpan.jpgAdditionally, his mentorship of Stephen Colbert was huge for me. It was on The Colbert report that I first saw a 3D printer, and watched a pivotal interview with Senior MOMA Curator Paola Antonelli, arguably introducing me to the field of industrial design and changing the course of my professional life.

Finally, this week introduced me to designer Henry Dryfus. He was the man behind the Honeywell thermostat, the modern Bell Telephone, and mid-century tractor designs. My History of Industrial Design professor was lucky enough to be contacted by a Dryfus historian who then came into our class to speak. I listened as he spoke about Dryfus’ accomplishments and how they had impacted my life in small ways. Like how Honeywell, a Minneapolis company, was in my home of Minnesota and helped establish Minnesota as a major metropolis. Or how he designed tractors which likely had an impact on the way my grandfather did business having worked as a tractor salesmen in the Midwest for over 30 years. https://thefunambulistdotnet.files.wordpress.com/2012/04/the-medicalization-of-architecture013.jpg

I think it comes with out saying that we have to know where we come from. Not only as people, but also as designers. We need to learn from the work of the designers who came before us—their failures, their successes and their temperaments. What made them great? How did they respond to failure? Who were the people and what were the events in their lives that made them great. Knowing these insights makes us better designers, and more integrated into the larger community we are trying so hard to be part of.

Ellen DeGeneres: ID’s Secret Weapon

When I told my family I wanted to become an industrial designer, I had a reaction that I assume was similar to many aspiring designers. My parents starred at me with a look of love and confusion, and asked, “honey, what is industrial design?” This was followed by a, “but, can you get a job as a designer?” and “why don’t you just become an engineer?” I know they meant well, and that these questions came from a place of love and concern, but the frustration was still there.

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What it feels like trying to explain what ID is to my friends and family

My parents were not alone. Extended family, friends, and even strangers on the bus would ask me, “what is industrial design?” I used a variety of methods. I explained to them that ID was making iPhones, cars, and vegetable peelers. I explained that it could be as diverse as designing apps, pacemakers, or trade show displays. I explained to them that ID was what would happen if engineering and art made a baby. And, when all else failed, I just said that it was, “like getting a degree in Ikea.”

“Oh! I get it, now,” was the usual response.

Of course, I have come to learn that industrial design is not easily defined. Depending on whom you ask, you can get wildly varying answers. But for the sake of clarity, I have become OK with letting people think that ID can be defined as making iPhones and modular furniture. So imagine my surprise when one day my mom says, “Allie, Ellen is doing an industrial design show! Are you all watching it? I get what you’re doing, now!” (Ellen, being America’s sweetheart Ellen DeGeneres, and “you all” being my classmates).

“Mom, what do you mean ‘Ellen is doing an ID show’?” She went on to tell me that Ellen had paired with HGTV to air a reality show where furniture designers would compete for a prize and the title of “America’s Best Furniture Designer.” It was aptly named “Ellen’s Design Challenge.”

Was Ellen the missing link? While I knew that a reality show was not the ultimate indication of success as a furniture designer, nor was it a holistic view of industrial design, it did bring up an interesting thought. Was design becoming popular enough where TV executives considered it legitimate programming? And what did it mean that a mainstream celebrity was now a barometer for critiquing a discipline once reserved for high-end Manhattan firms, and gallery directors? In one fell swoop, Ellen had made a convoluted industry digestible to a wide audience of hobbyists and housewives.

As I watched the show’s judges critique the contestants’ pieces in the opening episode, I let these questions linger. All esteemed panelists in their own right, their critiques were insightful and informed, and they used language similar to my own peers and professors. It didn’t feel overly contrived nor dumbed down, which I appreciated.

So, kudos to you Ellen! While I don’t see a reality show in UX happening anytime soon, I do appreciate the step towards bringing the world of design to the masses.

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Now, all we need to do is to get Beyoncé in on ID!

What’s in a Name? That Which We Call and ENTJ

There seems to be an innately human fascination with the idea of putting ourselves into categories. From the time we are little, we take quizzes and assessment to justify our behaviors or bring clarity to problems. When we are in high school, we take career aptitude tests that are supposed to map out the rest of our professional lives. Buzzfeed is always there to tell you “What Famous Ginger is Your Secret Best Friend” or “What Beyonce Song are You?” Identity is so much of who we are, so taking 5 minutes to fill out a questionnaire that will put into words the traits we know we possess but are unable to articulate seems like a small price to pay for clarity and self actualization.

It comes as no surprise, then, that on the first day of my Professional Practice course, we were told to take personality assessments. The first was a Meyers Briggs personality assessment, and the second was a design skills assessment.

I had taken Meyers Briggs tests many times before and had always been told I was an ENTJ. I was proud of this. ENTJs were no nonsense, executive leaders. We were the bosses and the visionaries, and I enjoyed being held in the same esteem as Madeleine Albright, Bill Gates and Katherine Hepburn. But to my surprise, this quiz told me I was an ENTP. Talk about an identity crisis!

As I began to research the traits of an ENTP, however, I came to find an alarming amount of attributes which I had known to be true about myself prior to this test. For example, a common theme is the love of verbal sparring. We could debate about anything, and love to debate simply for the sake of debating. Words are our weapons, and we are constantly looking for ways to gain information in an attempts to better equip ourselves. ENTPs are also quick decision makers, processing a large amount of information in a short amount of time to make decisions based on logic and gut intuition. Because of this, many ENTPs are often politicians, comedians, and the hybrid political satirists such as John Stewart and Stephen Colbert. Knowing that I could now cozy up to Stephen Colbert made me rest a little easier.

What, then, does this knowledge have to do with my course work? The course is focused on contextualizing ourselves as designers in the current work force. What about our personality will be advantageous, and what will be detrimental. As positives, I was happy to know that the ENTP type validated my quick thinking, knowledge driven, and innovative approach to problem solving. All of these, as I have come to learn, will be hugely advantageous in a design setting. These same traits, however, can all contribute to the ENTPs downfall if left unchecked. Our overactive minds can be interpreted as scatter brained, our propensity to debate comes across as argumentative, and our passion for our ideas can come off as an inability to compromise or insensitivity. Just as with the positives, the negatives traits have also been common occurrences in my personal and professional life. To mitigate this, I have found it most affective to be (1) conscious of their existence and (2) constantly working to redirect these tendencies in a positive direction.

The second assessment was a self evaluation of our skills based on a list of core competencies outlined by IDSA. For each competency, we had to check if this was a strength or area for improvement. The items ranged from traditional design roles, such as “Physical model making” and “3D rendering,” to managerial roles, like “Is able to leverage networks” and “Advocates for teams’ recommendations.” With a few years of post college experience under my belt and a slew of part time jobs throughout my life, I was please with my assessment. I felt as though I possessed a large portion of the cognitive, communication, management and leadership skills. Those I selected as needing improvement I had either had a little exposure to or were familiar with the concept. Ironically, I found the highest percentage of my weaknesses lied in the creative boxes.

While I have a background in fine arts, I am quickly learning that an aptitude for oil paints is very different than being able to design a widget from start to finish. This assessment made me painfully aware of my novice level, and the skills that I still need to learn that will make me a marketable designer. Despite this, the assessment also served as a tool to push me to better these skills, and was motivating in a nagging mother sort of way.

So, what is in a name? How much weight should we give to assessments such as the above. We cannot view these results as absolute dogma and let them stifle our process, or give us license to rationalize poor decisions and continuous weakness. Yet, we also should not write them off completely, and rather respect their validity and use as a tool. So, like many things in life, we have to find the happy medium. We have to use these tools as guidelines, allowing them to add clarity to our decisions, but not let them dictate every choice we make. Because, people are not static, and we can always take actions to lessen our weaknesses and accentuate our strengths.

For a good resource on deciphering Meyers Briggs types, might I suggest 16Personalities.

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